Members and Commitments
What it Means to be a Member
The Playing for the Planet Alliance is a group of gaming-companies who have made voluntary, ambitious, specific, and time-based commitments for people and planet.
Designed under a framework of shared principles, organisations of any size can make commitments big and small, set targets and track collective progress. The Playing for the Planet Alliance maintains a list of commitments and achievements.
- Corporate carbon footprint reductions and a collective shift to green energy
- Insertion of green nudges into games
- Commitments to offset emissions (for internal operations and gamers' devices)
- New circular economy design and recycling offerings to control plastics and e-waste
- Achieving more together
The Playing for the Planet Alliance works together to create more visible, inspiring, catalytic change than any one organization could achieve on its own. For this reason, actions that create specific outcomes (namely restore/reforest landscapes and engage/activate players for positive behavioural change) are particularly encouraged.
37 Interactive Entertainment
A leading game publisher and developer, and advocator of Chinese culture.
A leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms
Bornholm Game Days
Aim to actively encourage and celebrate those that develop our sector from within and evolve as leaders for business, culture and talent.
One of Europe's leading games development studios and the largest in the UK, founded in 1987
Active since 2010, it’s operating a diverse portfolio of games with a combined total of over 400 million downloads.
Gamifies social challenges to inculcate a behavioural change to lead a sustainable and enriched human life.
Passionate about harnessing the power of games to help players understand and shape the world.
Helps to build up policies that support the growth of the European game developer studios.
Future Games of London
A Ubisoft studio that designs, develops and operates free-to-play mobile and digital console games.
With more than 130 million registered players across all platforms, and with a great team of 130 team members working in a culture of fun, openness, and high performance.
Leader in the development and publishing of games. Established itself as one of the top innovators in its field since 2000.
Humble Bundle's mission is to support charity while providing awesome content to customers at great prices.
Supports the business and public policy interests of the games industry, through advocacy, research and education programs.
Since 1998, ISFE has ensured that the voice of a responsible games ecosystem is heard and understood.
Internet of Elephants
A social enterprise based in Kenya creating games for wildlife conservation using real scientific data.
A leading mobile developer and publisher of casual mobile games built on a wealth of creativity and passion.
Our mission is to coordinate and support the growth and development of the Finnish game industry and its ecosystem.
OhBiBi's mission is to build the hit games of tomorrow thanks to iconic, inclusive and unique content.
Perp Games is a global video games publisher, with a proud track record of publishing award-winning titles
A gamer engagement platform, connecting purpose-led global brands and impact-led organisations to millions of gamers.
Creates, develops and publishes mobile games and acts as a brand licensor in various entertainment and consumer product categories.
The voice of the gaming industry with policy makers. Is committed to promoting and offering business support to its members.
A Danish mobile games developer founded in 2010, known for the massive mobile hit Subway Surfers.
Sony Interactive Entertainment (SIE)
PlayStation has delivered innovative products to market since the launch of the first PlayStation in Japan in 1994.
An award-winning studio based in London, with a mission to make the greatest games on mobile.
The world’s leading developer of football management simulations through its Football Manager series of games.
Strange Loop Games
Working to redefine educational games, taking an approach that pushes self-motivated learning in social worlds.
Founded in 2003 in Sheffield, UK, Sumo Group has grown from small beginnings into a large group of studios housing well over a thousand (and counting) passionate developers.
A Finnish gaming company founded in 2010. The company has released five very successful mobile games.
TiMi Studio Group
Strives to create high quality, high fidelity and highly accessible games across a wide variety of genres.
A leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands.
A games studio located in London, born from the love of making interactive entertainment with a strong focus on user experience and platform-perfect gaming experiences.